Next up, a Minion!
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Broken Skeleton Level 4 Minion Brute
Medium natural animate (undead) XP 44
HP 1; a missed attack never damages a minion
AC 16; Fortitude 17; Reflex 16; Will 15
Speed 6
Immune poison; Resist 10 necrotic
Initiative +4
Perception +8
Darkvision
Standard Actions
m Claw • At-Will
Attack: +9 vs. AC
Hit: 6.
Triggered Actions
Broken But Not Buried • Encounter
Trigger: The Skeleton is destroyed by damage of a type other than Radiant.
Effect (Immediate Interrupt): The Skeleton takes no damage and Falls Prone. The Skeleton is considered Bloodied until the end of the Encounter.
Str 12 (+3) Dex 15 (+4) Wis 12 (+3)
Con 18 (+6) Int 2 (–2) Cha 2 (–2)
Alignment Languages —
Equipment none
© 2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This formatted statistics block has been generated using the D&D Adventure Tools.
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And I have a higher level version too.
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Broken Red Skeleton Level 14 Minion Brute
Medium natural animate (undead) XP 250
HP 1; a missed attack never damages a minion
AC 26; Fortitude 27; Reflex 26; Will 25
Speed 6
Immune poison; Resist 20 necrotic
Initiative +12
Perception +15
Darkvision
Standard Actions
m Claw • At-Will
Attack: +19 vs. AC
Hit: 12.
r HandAxe (weapon) • Encounter
Attack: Range 5/10 (1 creature); +19 vs. AC
Hit: 9.
Triggered Actions
Broken But Not Buried • Encounter
Trigger: The skeleton is Destroyed by Damage of a type other than Radiant.
Effect (Immediate Interrupt): The Skeleton takes no damage and Falls Prone. The Skeleton is considered Bloodied until the end of the Encounter.
Str 17 (+10) Dex 20 (+12) Wis 17 (+10)
Con 23 (+13) Int 7 (+5) Cha 7 (+5)
Alignment Languages —
Equipment handaxe
© 2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This formatted statistics block has been generated using the D&D Adventure Tools.
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