And now for something completely different, a Zombie!
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Hungry Zombie Level 3 Brute
Medium natural animate (undead) XP 150
HP 57; Bloodied 29
AC 15; Fortitude 16; Reflex 14; Will 15
Speed 4
Immune poison; Resist 10 necrotic; Vulnerability 5 radiant
Initiative +0
Perception +6
Darkvision
Traits
Brains
The Zombie deals +5 damage on melee attacks against Grabbed Creatures.
Headshot
Any Critical Hit against the Zombie deals +10 Damage and permenently Blinds it.
Standard Actions
m Slam • At-Will
Attack: Touch (1 creature); +8 vs. AC
Hit: 1d12 + 7 damage and make a "Grab" attack against the target.
M Grab • At-Will
Attack: +6 vs. Reflex
Hit: Target is Grabbed(Escape DC 15 Ends).
Str 11 (+1) Dex 8 (+0) Wis 11 (+1)
Con 17 (+4) Int 2 (–3) Cha 2 (–3)
Alignment evil Languages —
© 2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This formatted statistics block has been generated using the D&D Adventure Tools.
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Famished Zombie Level 13 Brute
Medium natural animate (undead) XP 800
HP 162; Bloodied 81
AC 25; Fortitude 26; Reflex 24; Will 25
Speed 4
Immune poison; Resist 20 necrotic; Vulnerability 10 radiant
Initiative +7
Perception +14
Darkvision
Traits
Brains
The Zombie deals +10 damage on melee attacks against Grabbed Creatures.
Headshot
Any Critical Hit against the Zombie deals +20 Damage and permenently Blinds it.
Standard Actions
m Slam • At-Will
Attack: Touch (1 creature); +18 vs. AC
Hit: 3d12 + 7 damage and make a "Grab" attack against the target.
M Grab • At-Will
Attack: +16 vs. Reflex
Hit: Target is Grabbed(Escape DC 26 Ends).
Str 16 (+9) Dex 13 (+7) Wis 16 (+9)
Con 22 (+12) Int 7 (+4) Cha 7 (+4)
Alignment evil Languages —
© 2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This formatted statistics block has been generated using the D&D Adventure Tools.
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