Greetings and Welcome to Monster Mayhem Month here at my blog. Everyday in October I will release a 4E Custom Monster of my design here!
Today the Monster is...
Arsenal Golem 2.0 Level 9 Elite Artillery
Huge natural animate (construct) XP 800
HP 154; Bloodied 77
AC 24; Fortitude 24; Reflex 25; Will 23
Speed 6, fly 5 Hover
Immune poison; Resist 5 fire, 5 lightning; Vulnerability 5 cold
Saving Throws +2; Action Points 1
The arsenal golem has a +3 bonus to all defences against opportunity attacks triggered by using ranged attacks when threatened.
m Slam • At-Will
Attack: Reach 2; +14 vs. AC
Hit: 1d10 + 9.
r Crossbow (weapon) • At-Will
Attack: Range 15/30; +14 vs. AC
Hit: 2d10 + 6.
C Rapid Fire • At-Will
Attack: Close Blast 5; +14 vs. AC
Hit: 2d10 + 6.
A Fireblaster (fire) • Recharge when both barrels recharges.
Attack: Burst 1 in 20 (Creatures in Burst); +12 vs. Fortitude
Hit: Ongoing 10 Fire Damage(Save Ends).
R Lightning Cannon (lightning) • Recharge when both barrels recharges.
Attack: Range 20; +12 vs. Reflex
Hit: 3d10 + 9 Lightning Damage.
R Both Barrels • Recharge 5 6
Effect: Recharge "Fireblaster" and "Lightning Cannon". Then, make a "Fireblaster" attack and a "Lightning Cannon" attack, each against a different target.
R Twin Shot • At-Will
Effect: Make 2 Basic Ranged Attacks.
Swift Shot • At-Will
Effect: Make a "Crossbow" attack. Use only if the Golem does not use a standard action that requires a Crossbow this turn.
Both Bloody Barrels • At-Will
Trigger: The Golem is First Bloodied.
Effect (Free): Immediately Recharge Both Barrels and use it. If it is in range, one of the targets must be the creature that Bloodied the Golem.
Skills Athletics +11, Endurance +12
Str 14 (+6) Dex 20 (+9) Wis 14 (+6)
Con 17 (+7) Int 14 (+6) Cha 14 (+6)
Alignment unaligned Languages —
© 2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This formatted statistics block has been generated using the D&D Adventure Tools.
This is another "Gundam Golem" of mine. Based off of a Long Range Combat "Gundam", this Golem is an Artillery type monster. I gave this one a pair of Rechargable "Cannons", One that does a Crap-ton of damage, the other that sets targets on fire and a way that it can use "Both Barrels" at once.